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Archives May, 2010

The Anatomy of a Great Tutorial

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A few months ago, I wrote an article here on SpyreStudios, entitled “Content Mosaic: The 6 Most Common Posts on Design Blogs”. The title makes it clear that I outlined what I perceived to be the six most common types of posts that we see published on design blogs all across the internet. One of [...]

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Have you ever downloaded an application on your Mac from the web and a nifty-looking window pops-up asking you to double click or drag the icon to the applications folder in order to complete the setup? This is a DMG file – also known as ‘Apple Disk Image’ – ultimately it allows the application to [...]

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This contest has ended! Thanks to everyone who participated, it was much appreciated. We’ve chosen the winners using a random number generator (random.org) and the winners will be contacted shortly. The winners are below :) Mestiso Dodie Billy We’ve partnered up with Flashloaded, a leading provider of Flash components and templates, to giveaway some cool [...]

Creating Your Own XHTML & CSS Framework

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A lot of developers like to use a framework when they code. While frameworks can save you valuable coding time, I believe using pre-made frameworks to sometimes be limiting and unproductive. Of course, I’m talking about pre-made HTML and CSS frameworks like Yahoo’s YUI or the 960gs framework, not WordPress, Drupal or some full-featured CMS. [...]

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Information Graphics or as we’ve come to know them Infographics allow us to visualize relative data in the form of graphics for a much easier understanding of complex information. These amazingly illustrative and informative data visualizations can be explained using a variety of colors, objects such as maps, signs, and typographic elements. Many of them [...]

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In this tutorial we’re going to be creating a printer icon, suitable for both the web and print. We’re going to be basing the icon on a Canon printer/scanner I use on a daily basis, the MP610. We’re going to be creating this icon in Photoshop – although it won’t be fully scaleable, we’ll be [...]

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