Archive for the ‘Tools’ category

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A couple days ago I wrote on Twitter that I wasn’t using many of the iPad apps I had downloaded and people started sending me suggestions, so I thought I could download more apps and see which ones I liked best. This post features over 30 iPad apps that I think designers, developers and creatives […]

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With new elements of design trending the web it’s no surprise a large portion of these aim towards enhancing the user experience. What better way to help create a more usable environment then to start by properly structuring the way your users interact with key aspects of your websites (i.e. the login process)? This is […]

15 Great Mindmapping Tools and Apps

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Mindmapping is the process of drawing up diagrams that show relations between various ideas, tasks or information. For many of us this shows to actually be a way of taking notes that can be more useful than just writing down keywords or sentences like we do on a to-do list. By drawing mind maps you […]

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Grids are an invisible foundation that structure the websites we develop and design. This invisible foundation makes it possible for rapid development, concise code, and a much more organized layout. Of course you’re not obligated to use a grid, and grid-less websites are fine if the random structure is intended, however, if avoidance of a […]

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Designing a website that’s as much successful as it is effective takes time, skills, and a lot of testing. Normally, when we’re talking about web design and we hear the word testing, the first thing that comes to mind is usability, and that’s fine, but when was the last time you sat down to analyze […]

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To effectively manage a project with very little mistakes, you must make it a priority to plan. Diving into the development process with not a single clue as to what elements go where or how certain aspects of a websites interface differ from one another is dooming yourself to hard-earned headaches.

For as long as humans have been able to hold a pen and a paper in hand, we have been prototyping and although different from now, “wireframing“. This dates back to thousands of years ago when architects and artists began converting their artwork into an actual physical presence.

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