Digital prototyping is a popular activity for creating simple interface mockups. The UI design process starts with an idea, which is then fleshed out into a mockup. But, most of the time, the initial mockup(s) will be styled in low-fidelity wireframes, which are then improved through color and texture. The following mobile apps are perfect […]
Lately I’ve noticed a number of articles with gripes and groans about the Android user experience, the way interfaces are designed, the usability of Android apps, and a lack of satisfaction with the whole Android ecosystem.
As someone who works on day-to-day basis with usability testing and user experience design, my interest was piqued. Were these users just iPhone users who expressed dissatisfaction after a brief flirtation with Android, or was there something deeper going on?
I can’t honestly say I’ve had a lot of experience with Android – although I do own two iOS devices – so I couldn’t write off these concerns one way or another. But rather than basing it off a few, possibly biased opinions, it seemed the fairest way to compare the two was to set up a quick usability test.